Sunday, February 8, 2009

Jav Best Football Games/Sims Awards

This is my list of the best Football games/simulators I have ever played. Take in consideration that the consoles I own are by Nintendo (I know, I should have got a man's console like PS3 and not a shitty box that can throw bowling balls) or PC, so be aware. Suggestions are always open. Believe it or not I have not played FM 2009. Another list will be provided with the Worst Games. Enjoy!



5-International Superstar Soccer Deluxe (SNES/Konami, 1995)



If there is a game that can be tagged as classic this is the ultimate example. With a gameplay that was amicable to all, the graphics displayed at the time were awesome and the curious fact of the names (due to rights issues) made this game one of the most enjoyable, either playing alone or in a tournament with the lads. The cheats and strange arrays of bloopers gave it a touch of humour that has not been matched by any game, so far.

FINAL: 8.5



4-Pro Evolution Soccer 2008 (Wii/Konami, 2008)

400

After the immense failure of the FIFA 08 for Wii, Konami exploited the incredible capability of Wii Remote with the "point and play" feature that expanded the game with unlimited abilities. The fact that almost three players could be managed with the Remote offered very good and clever resolutions to many plays. Aside from that the dribbling was awesome and the career mode was unbelievably amusing. The online mode was a thing that SEGA lacked developing. Another thing, the Dutch squad was oficially registered with the real names of the players.

FINAL: 8.7



3-Football Manager 2008 (PC/SEGA, 2007)

400

The previous deliveries of this unique simulator still had some clumsy bugs that even with the online patches would not vanish, but SEGA team were intelligent enough to correct and add a complete and newly developed database of leagues around the globe. This concept was so succesful that even actual managers began to use the databases in order to track young talents. With over sixteen leagues and a 2D match engine the focus of your team could be placed in the development of young promises, the marketing or even the match itslef. But the power of this simulator was so overwhelming that even outnumbered the most skilled player, with such details that every week between matchdays could take for real weeks.

FINAL: 9.0



2-2006 FIFA World Cup (NGC/EA Sports, 2006)

400

With the inertia of the World Cup coming at door's step, EA developed a fast, agile and manoeuvrable engine to upgrade the previous FIFA 2006. With all FIFA affiliated teams on the record the classic take-your-country-to-Berlin road was included. The wide range of details suc as player creation (with brand boots and everything), the many records and special classic players features, bonus venues and balls and even history facts in the beginning of each match made this game a fair competitor with any FIFA regular season game. And it was the speed and game difficulty that overpower, as the previous game in the list, the most experienced player. Bugs and hold-ups were among the differnt heaps of dirt this excellent game had.

FINAL: 9.3



1-FIFA 07 Soccer (NGC/EA Sports, 2006)

400

Even though it will raise controversy, for me is the best game ever. And it is difficult to make a review of it since it had such a complete gameplay that almost reached perfection, if it were not for the hold-ups on screen. EA did an outstanding job improving the 06 version. It exploited the somewhat limited capabilities of the Gamecube. The flow of the players' technique was marvelous, the detail in faces, boots and speed was strangely good for a Gamecube game. Practice and quick matches among full profile statistics ensured the player that nearly every detail was covered.
The manager mode was an entirely different thing and it was the enhacements over the previous version that made it outstand others, and inderectly helped the development of Football Manager. Among the control of the club with a tight grip from incoming younsters to club's economy, ranging through tactics and complete detailed yearly statistics the game had an unprecedent fifteen-year career mode, choosing over twelve leagues around the world. You could watch academy younsgters literally develop into 30 million behemoths in the course of five or six years. Maybe the outcome that had was that from year to year the mode became predictable and easy, but nonetheless the different perspectives thi game had have make it unvalubale to its utmost level.
Imagine, it has been three years and I still play it, as my first option.

FINAL: 9.8



*-FIFA Street 2 (NGC/EA Big, )Honor Mention.

400

Incredibly cheesy, fun and with whole range of details, this mode that was uncommon to the audience and returned more heavier with a different game perspective from the goal, end to end type. The unlimited quantity of tricks and the details added to the "career mode" made it a challenging effort to overcome. The volume of detail assembles among the level of difficult made it a fine pick to gather a bunch of friends and play for a whole afternoon before a match or a party. It is fun, but the actual fun of a nutmeg is as far as it gets.
The soundtrack has been by far one of the best the best issued on a football game, ranging from regional music from the differnt venues to Drum & bass and alternative rock.

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